#include "zhu.h"
#include "base1.h"

zhu::zhu()
{
    //初始化加载飞机图片资源
    m_plane.load(ZHU_PALNE);

    //初始化飞机坐标
    m_x=(GAME_WIDTH-m_plane.width())*0.5;
    m_y=GAME_HEIGHT-m_plane.height();

    //初始化矩形边框
    m_Rect.setWidth(m_plane.width());
    m_Rect.setHeight(m_plane.height());
    m_Rect.moveTo(m_x,m_y);
}

void zhu::shoot()
{

}

void zhu::setPosition(int x, int y)
{
    m_x=x;
    m_y=y;
    m_Rect.moveTo(m_x,m_y);
}
